| # Gaudi Framework, version v20r4
Generated: 8 Jan 2009

# Transform3DTypes.h

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    00001
    00002 //---------------------------------------------------------------------------------
    00013 //---------------------------------------------------------------------------------
    00014
    00015 #ifndef GAUDIKERNEL_TRANSFORM3DTYPES_H
    00016 #define GAUDIKERNEL_TRANSFORM3DTYPES_H 1
    00017
    00018 // Include files
    00019 #include "Math/Rotation3D.h"
    00020 #include "Math/RotationX.h"
    00021 #include "Math/RotationY.h"
    00022 #include "Math/RotationZ.h"
    00023 #include "Math/AxisAngle.h"
    00024 #include "Math/Transform3D.h"
    00025 #include "Math/EulerAngles.h"
    00026 #include "Math/Quaternion.h"
    00027 #include "Math/Vector3D.h"
    00028
    00036 namespace Gaudi
    00037 {
    00038
    00039   // NB : Please remember to give a simple doxygen comment for each tyedef
    00040
    00041   typedef ROOT::Math::Rotation3D      Rotation3D;
    00042   typedef ROOT::Math::EulerAngles     EulerAngles;
    00043   typedef ROOT::Math::Quaternion      Quaternion;
    00044   typedef ROOT::Math::AxisAngle       AxisAngle;
    00045   typedef ROOT::Math::RotationX       RotationX;
    00046   typedef ROOT::Math::RotationY       RotationY;
    00047   typedef ROOT::Math::RotationZ       RotationZ;
    00048   typedef ROOT::Math::Transform3D     Transform3D;
    00049   typedef ROOT::Math::XYZVector       TranslationXYZ;
    00050
    00051 };
    00052
    00053 #endif // EVENT_TRANSFORM3DTYPES_H