| # Gaudi Framework, version v21r8 |

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# AIDATuple.h

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    00001 #ifndef AIDATUPLESVC_AIDATUPLE_H
    00002 #define AIDATUPLESVC_AIDATUPLE_H 1
    00003
    00004 // Include files
    00005 #include <string>
    00006 #include "GaudiKernel/xtoa.h"
    00007 #include "GaudiKernel/Kernel.h"
    00008 #include "GaudiKernel/StatusCode.h"
    00009 #include "GaudiKernel/DataObject.h"
    00010
    00011 #include "GaudiPI/AIDA_Proxy/Tuple.h"
    00012 #include "GaudiPI/AIDA_Annotation/AIDA_Annotation.h"
    00013
    00014 class AIDATuple : public pi_aida::Tuple, public DataObject
    00015 {
    00016 public:
    00017   // Standard constructors
    00018   AIDATuple() {}
    00019
    00020
    00021   AIDATuple( pi_aida::Proxy_Store* store,
    00022              const std::string& storeObj,
    00023              const std::string& title,
    00024              const std::string& description);
    00025
    00026   // Copy constructor
    00027   AIDATuple( const AIDATuple& tuple );
    00028
    00029   // Copy constructor from AIDA interface
    00030   AIDATuple( const AIDA::ITuple& tuple );
    00031
    00032   // Copy constructor from representation
    00033   //AIDATuple( const REP& rep );
    00034
    00035   // Destructor
    00036   ~AIDATuple();
    00037
    00038   // Methods from AIDA:
    00039
    00040   // Get the Tuple's title
    00041   virtual std::string title() const {
    00042     return annotation().value( "title" );
    00043   }
    00044
    00045
    00046   // Set the Tuple's title
    00047   virtual bool setTitle( const std::string & title ) {
    00048     if ( !annotation().addItem( "title", title ) )
    00049       annotation().setValue( "title", title );
    00050     return true;
    00051   }
    00052
    00053   // Retrieve pointer to class definition structure
    00054   virtual const CLID& clID() const { return AIDATuple::classID(); }
    00055   static const CLID& classID()     { return CLID_AIDATuple; }
    00056
    00057 };
    00058 #endif // AIDATUPLESVC_AIDATUPLE_H