| # Gaudi Framework, version v22r2 |

Home |  | Generated: Tue May 10 2011

Public Types | Public Member Functions

# ISelectStatement Class Reference

A select statement can either contain

- a string e.g.

More...

`#include <GaudiKernel/ISelectStatement.h>`

Inheritance diagram for ISelectStatement:
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Collaboration diagram for ISelectStatement:
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List of all members.

## Public Types
enum | SelectType { FUNCTION = 1<<1, STRING = 1<<2, FULL = 1<<3, OTHER = 1<<4 }
| Statement type definition. More...
## Public Member Functions
| DeclareInterfaceID (ISelectStatement, 2, 0)
| InterfaceID.
virtual long | type () const =0
| Access the type of the object.
virtual const std::string & | criteria () const =0
| Access the selection string.
virtual void | setCriteria (const std::string &crit)=0
| Set the type.
virtual void | setActive (bool flag=true)=0
| Change activity flag.
virtual bool | isActive () const =0
| Check if selection is active.
virtual bool | operator() (void *val)=0
| Stupid default implementation.

## Detailed Description

A select statement can either contain

- a string e.g.

for refining an SQL statement

- a function object, which will be called back in order to refine a selection. This happens in calling sequences like the following:

bool MySelect::operator()(IValueLocator* l) { float px, py, pz; if ( l->get("PX",px) && l->get("PY",py) && l->get("PZ",pz) ) { float mom = sqrt(px*px+py*py+pz*pz); return mom > 100.0 * GeV; } return false; }

if "true" is returned, the object will be loaded completely.

Author:
  M.Frank

Version:
  1.0

Definition at line 33 of file ISelectStatement.h.

## Member Enumeration Documentation

enum ISelectStatement::SelectType

Statement type definition.

Enumerator:

  FUNCTION |
  STRING |
  FULL |
  OTHER |

Definition at line 39 of file ISelectStatement.h.

    { FUNCTION=1<<1, STRING=1<<2, FULL=1<<3, OTHER=1<<4 };

## Member Function Documentation

virtual const std::string& ISelectStatement::criteria | ( | ) | const`[pure virtual]`

Access the selection string.

Implemented in SelectStatement.

ISelectStatement::DeclareInterfaceID | ( | ISelectStatement | ,
|  | 2 | ,
|  | 0 |
| ) |  |

InterfaceID.

virtual bool ISelectStatement::isActive | ( | ) | const`[pure virtual]`

Check if selection is active.

Implemented in SelectStatement.

virtual bool ISelectStatement::operator() | ( | void * | val ) | `[pure virtual]`

Stupid default implementation.

Implemented in NTuple::Selector, and SelectStatement.

virtual void ISelectStatement::setActive | ( | bool | flag = `true` ) | `[pure virtual]`

Change activity flag.

Implemented in SelectStatement.

virtual void ISelectStatement::setCriteria | ( | const std::string & | crit ) | `[pure virtual]`

Set the type.

Implemented in SelectStatement.

virtual long ISelectStatement::type | ( | ) | const`[pure virtual]`

Access the type of the object.

Implemented in SelectStatement.

The documentation for this class was generated from the following file:

- /afs/.cern.ch/sw/Gaudi/releases/GAUDI/GAUDI_v22r2/GaudiKernel/GaudiKernel/ISelectStatement.h

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