#include "GaudiKernel/IInterface.h"
#include <iostream>
#include <string>
Go to the source code of this file.
|
| | MSG |
| | Print levels enumeration.
|
| |
|
| enum | MSG::Level {
MSG::NIL = 0,
MSG::VERBOSE,
MSG::DEBUG,
MSG::INFO,
MSG::WARNING,
MSG::ERROR,
MSG::FATAL,
MSG::ALWAYS,
MSG::NUM_LEVELS,
MSG::NIL = 0,
MSG::VERBOSE,
MSG::DEBUG,
MSG::INFO,
MSG::WARNING,
MSG::ERROR,
MSG::FATAL,
MSG::ALWAYS,
MSG::NUM_LEVELS
} |
| |
| enum | MSG::Color {
MSG::BLACK = 0,
MSG::RED,
MSG::GREEN,
MSG::YELLOW,
MSG::BLUE,
MSG::PURPLE,
MSG::CYAN,
MSG::WHITE,
MSG::NUM_COLORS,
MSG::BLACK = 0,
MSG::RED,
MSG::GREEN,
MSG::YELLOW,
MSG::BLUE,
MSG::PURPLE,
MSG::CYAN,
MSG::WHITE,
MSG::NUM_COLORS
} |
| |
| enum | MSG::Level {
MSG::NIL = 0,
MSG::VERBOSE,
MSG::DEBUG,
MSG::INFO,
MSG::WARNING,
MSG::ERROR,
MSG::FATAL,
MSG::ALWAYS,
MSG::NUM_LEVELS,
MSG::NIL = 0,
MSG::VERBOSE,
MSG::DEBUG,
MSG::INFO,
MSG::WARNING,
MSG::ERROR,
MSG::FATAL,
MSG::ALWAYS,
MSG::NUM_LEVELS
} |
| |
| enum | MSG::Color {
MSG::BLACK = 0,
MSG::RED,
MSG::GREEN,
MSG::YELLOW,
MSG::BLUE,
MSG::PURPLE,
MSG::CYAN,
MSG::WHITE,
MSG::NUM_COLORS,
MSG::BLACK = 0,
MSG::RED,
MSG::GREEN,
MSG::YELLOW,
MSG::BLUE,
MSG::PURPLE,
MSG::CYAN,
MSG::WHITE,
MSG::NUM_COLORS
} |
| |