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LoadFactoryEntries.h
Go to the documentation of this file.
1 #ifndef GAUDIKERNEL_LOADFACTORYENTRIES_H
2 #define GAUDIKERNEL_LOADFACTORYENTRIES_H 1
3 //====================================================================
4 // LoadFactoryEntries.h
5 //--------------------------------------------------------------------
6 //
7 // Package : GaudiKernel
8 //
9 // Description: Implementation of getFactoryEntries() routine.
10 // This routine is needed for forcing the linker
11 // to load all the components of the library.
12 //
13 //====================================================================
14
15 // DllMain entry point
16 #include "GaudiKernel/DllMain.icpp"
17
18 #if !defined(__APPLE__)
19 void GaudiDll::initialize(void*) {}
20 void GaudiDll::finalize(void*) {}
21 #endif
22
23 #if defined(GAUDI_V20_COMPAT) && !defined(G21_HIDE_SYMBOLS)
24 #ifdef _WIN32
25 #define FACTORYTABLE_API __declspec(dllexport)
26 #else
27 #define FACTORYTABLE_API
28 #endif
29
30 #define LOAD_FACTORY_ENTRIES(x) \
31 extern "C" FACTORYTABLE_API void* x##_getFactoryEntries() { \
32 return nullptr; \
33 }
34
35 #else
36
37 #define LOAD_FACTORY_ENTRIES(x) \
38 extern "C" GAUDI_EXPORT void* x##_getFactoryEntries() { \
39 return nullptr; \
40 }
41
42 #endif // GAUDI_V20_COMPAT
43
44 #endif // GAUDIKERNEL_LOADFACTORYENTRIES_H
GaudiDll::initialize
static void initialize(void *hinstDLL)
Definition: LoadFactoryEntries.h:19
GaudiDll::finalize
static void finalize(void *hinstDLL)
Definition: LoadFactoryEntries.h:20
DllMain.icpp