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StateMachine.cpp
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1 #include "GaudiKernel/StateMachine.h"
2
3 namespace Gaudi { namespace StateMachine {
8 State ChangeState(const Transition transition, const State state) {
9 switch (transition) {
10 case CONFIGURE:
11 if ( OFFLINE == state ) {
12 return CONFIGURED;
13 }
14 break;
15 case INITIALIZE:
16 if ( CONFIGURED == state ) {
17 return INITIALIZED;
18 }
19 break;
20 case START:
21 if ( INITIALIZED == state ) {
22 return RUNNING;
23 }
24 break;
25 case STOP:
26 if ( RUNNING == state ) {
27 return INITIALIZED;
28 }
29 break;
30 case FINALIZE:
31 if ( INITIALIZED == state ) {
32 return CONFIGURED;
33 }
34 break;
35 case TERMINATE:
36 if ( CONFIGURED == state ) {
37 return OFFLINE;
38 }
39 break;
40 }
41 std::stringstream msg;
42 msg << "Invalid transition '" << transition << "' from state '" << state << "'";
43 throw GaudiException(msg.str(), "Gaudi::StateMachine::ChangeState",
44 StatusCode(StatusCode::FAILURE,true));
45 return OFFLINE; // never reached, but maked the compiler happy
46 }
47
48 } } // namespace Gaudi::StateMachine
Gaudi::StateMachine::INITIALIZED
Definition: StateMachine.h:15
GaudiException
Define general base for Gaudi exception.
Definition: GaudiException.h:23
Gaudi::StateMachine::CONFIGURED
Definition: StateMachine.h:14
StatusCode::FAILURE
Definition: StatusCode.h:29
compareRootHistos.state
state
Definition: compareRootHistos.py:348
Gaudi::StateMachine::FINALIZE
Definition: StateMachine.h:28
Gaudi::StateMachine::State
State
Allowed states for classes implementing the state machine (ApplicationMgr, Algorithm, Service, AlgTool).
Definition: StateMachine.h:12
std::stringstream
STL class.
Gaudi::StateMachine::CONFIGURE
Definition: StateMachine.h:24
Gaudi::StateMachine::INITIALIZE
Definition: StateMachine.h:25
StatusCode
This class is used for returning status codes from appropriate routines.
Definition: StatusCode.h:26
std::stringstream::str
T str(T...args)
Gaudi::StateMachine::STOP
Definition: StateMachine.h:27
Gaudi::StateMachine::RUNNING
Definition: StateMachine.h:16
Gaudi::StateMachine::ChangeState
State GAUDI_API ChangeState(const Transition transition, const State state)
Function to get the new state according to the required transition, checking if the transition is all...
Definition: StateMachine.cpp:8
Gaudi::StateMachine::TERMINATE
Definition: StateMachine.h:29
Gaudi::StateMachine::Transition
Transition
Allowed transitions between states.
Definition: StateMachine.h:23
GaudiMP.FdsRegistry.msg
msg
Definition: FdsRegistry.py:8
Gaudi::StateMachine::START
Definition: StateMachine.h:26
Gaudi::StateMachine::OFFLINE
Definition: StateMachine.h:13
StateMachine.h
Gaudi
Helper functions to set/get the application return code.
Definition: __init__.py:1