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EventNodeKiller.cpp
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1 // Include files
2 // local
3 #include "EventNodeKiller.h"
4 
5 //-----------------------------------------------------------------------------
6 // Implementation file for class : EventNodeKiller
7 //
8 // 2005-07-14 : Marco Cattaneo
9 //-----------------------------------------------------------------------------
10 
11 // Declaration of the Algorithm Factory
13 
14 //=============================================================================
15 // Main execution
16 //=============================================================================
18 
19  if (msgLevel(MSG::DEBUG)) debug() << "==> Execute" << endmsg;
20 
21  for( auto& node : m_nodes ) {
22  if (msgLevel(MSG::DEBUG)) debug() << "Killing node " << node << endmsg;
23  eventSvc()->unlinkObject( node ).ignore();
24  }
25 
26  return StatusCode::SUCCESS;
27 }
28 //=============================================================================
StatusCode execute() override final
Algorithm to kill nodes in the event data store.
#define DECLARE_COMPONENT(type)
Definition: PluginService.h:36
This class is used for returning status codes from appropriate routines.
Definition: StatusCode.h:26
MsgStream & endmsg(MsgStream &s)
MsgStream Modifier: endmsg. Calls the output method of the MsgStream.
Definition: MsgStream.h:244