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EventNodeKiller.cpp
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1 // Include files
2 // local
3 #include "EventNodeKiller.h"
4
5 //-----------------------------------------------------------------------------
6 // Implementation file for class : EventNodeKiller
7 //
8 // 2005-07-14 : Marco Cattaneo
9 //-----------------------------------------------------------------------------
10
11 // Declaration of the Algorithm Factory
12 DECLARE_COMPONENT( EventNodeKiller )
13
14 //=============================================================================
15 // Main execution
16 //=============================================================================
17 StatusCode EventNodeKiller::execute()
18 {
19
20 if ( msgLevel( MSG::DEBUG ) ) debug() << "==> Execute" << endmsg;
21
22 for ( auto& node : m_nodes ) {
23 if ( msgLevel( MSG::DEBUG ) ) debug() << "Killing node " << node << endmsg;
24 eventSvc()->unlinkObject( node ).ignore();
25 }
26
27 return StatusCode::SUCCESS;
28 }
29 //=============================================================================
EventNodeKiller.h
StatusCode::SUCCESS
Definition: StatusCode.h:31
Gaudi::Functional::execute
StatusCode execute() override final
MSG::DEBUG
Definition: IMessageSvc.h:16
EventNodeKiller
Algorithm to kill nodes in the event data store.
Definition: EventNodeKiller.h:17
DECLARE_COMPONENT
#define DECLARE_COMPONENT(type)
Definition: PluginService.h:33
StatusCode
This class is used for returning status codes from appropriate routines.
Definition: StatusCode.h:28
endmsg
MsgStream & endmsg(MsgStream &s)
MsgStream Modifier: endmsg. Calls the output method of the MsgStream.
Definition: MsgStream.h:209