The Gaudi Framework  master (37c0b60a)
WriteHandleAlg.h
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11 #pragma once
12 
13 #include <GaudiKernel/Algorithm.h>
15 #include <GaudiTestSuite/Counter.h>
16 #include <GaudiTestSuite/Event.h>
17 #include <GaudiTestSuite/MyTrack.h>
18 
19 namespace Gaudi::TestSuite {
20  class WriteHandleAlg : public ::Algorithm {
21  public:
23 
24  bool isClonable() const override { return true; }
25 
27  StatusCode execute() override;
28 
29  private:
30  Gaudi::Property<bool> m_useHandle{ this, "UseHandle", true, "Specify the usage of the handle to write" };
31 
32  DataObjectWriteHandle<Collision> m_output_handle{ this, "Output", "/Event/MyCollision" };
33  };
34 } // namespace Gaudi::TestSuite
Gaudi::TestSuite::WriteHandleAlg::m_useHandle
Gaudi::Property< bool > m_useHandle
Definition: WriteHandleAlg.h:30
Event.h
DataObjectWriteHandle< Collision >
std::string
STL class.
MyTrack.h
Gaudi::TestSuite::WriteHandleAlg::WriteHandleAlg
WriteHandleAlg(const std::string &n, ISvcLocator *l)
Definition: WriteHandleAlg.h:22
ISvcLocator
Definition: ISvcLocator.h:46
Algorithm.h
StatusCode
Definition: StatusCode.h:65
Gaudi::Algorithm
Base class from which all concrete algorithm classes should be derived.
Definition: Algorithm.h:90
Gaudi::TestSuite
Definition: ConditionAccessorHolder.h:21
cpluginsvc.n
n
Definition: cpluginsvc.py:234
Gaudi::TestSuite::WriteHandleAlg::isClonable
bool isClonable() const override
Definition: WriteHandleAlg.h:24
Gaudi::TestSuite::WriteHandleAlg
Definition: WriteHandleAlg.h:20
gaudirun.l
dictionary l
Definition: gaudirun.py:583
DataObjectHandle.h
Gaudi::TestSuite::WriteHandleAlg::m_output_handle
DataObjectWriteHandle< Collision > m_output_handle
Definition: WriteHandleAlg.h:32
Gaudi::Property< bool >
Gaudi::TestSuite::WriteHandleAlg::execute
StatusCode execute() override
the execution of the algorithm
Definition: WriteHandleAlg.cpp:18
Counter.h