Gaudi Framework, version v24r2

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GaudiHandle.cpp
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2 #include <iostream>
3 #include <string>
4 
5 //
6 // GaudiHandleBase implementation
7 //
8 
9 void GaudiHandleBase::setTypeAndName( const std::string& myTypeAndName ) {
10  m_typeAndName = myTypeAndName;
11 }
12 
14  std::string::size_type slash = m_typeAndName.find('/');
15  if ( slash != std::string::npos ) {
16  // return only part before /
17  return m_typeAndName.substr(0,slash);
18  } else {
19  // return full string
20  return m_typeAndName;
21  }
22 }
23 
25  std::string::size_type slash = m_typeAndName.find('/');
26  if ( slash == std::string::npos ) {
27  // only type is given, or string is empty.
28  // return default name (=type or empty, in this case full string)
29  return m_typeAndName;
30  } else if ( slash != m_typeAndName.length() -1 ) {
31  // an explicit name is given, so return it
32  return m_typeAndName.substr(slash+1);
33  } else {
34  // ends with /, i.e. explicit empty name.
35  // Should probably never happen.
36  return "";
37  }
38 }
39 
40 void GaudiHandleBase::setName( const std::string& myName ) {
41  m_typeAndName = type() + '/' + myName;
42 }
43 
45  return componentType() + "Handle";
46 }
47 
49  std::string propName = propertyName();
50  if ( propName.empty() ) {
51  propName = pythonPropertyClassName() + "('" + m_typeAndName + "')";
52  }
53  return parentName() + "." + propName;
54 }
55 
57  return pythonPropertyClassName() + "('" + m_typeAndName + "')";
58 }
59 
60 //
61 // GaudiHandleArrayBase implementation
62 //
64  clear();
65  std::vector< std::string >::const_iterator it = myTypesAndNamesList.begin(),
66  itEnd = myTypesAndNamesList.end();
67  for ( ; it != itEnd; ++it ) {
68  if ( !push_back( *it ) ) return false;
69  }
70  return true;
71 }
72 
78  itEnd = baseArray.end();
79  for ( ; it != itEnd; ++it ) theList.push_back( ((*it)->*pMemFunc)() );
80  return theList;
81 }
82 
85 }
86 
89 }
90 
93 }
94 
96  return componentType() + "HandleArray";
97 }
98 
100  std::string repr = pythonPropertyClassName() + "([";
101  const std::vector< std::string >& theList = typesAndNames();
103  itEnd = theList.end(), itLast = itEnd - 1;
104  for ( ; it != itEnd; ++it ) {
105  repr += "'" + *it + "'";
106  if ( it != itLast ) repr += ",";
107  }
108  repr += "])";
109  return repr;
110 }
111 
112 
113 //
114 // Public functions
115 //
118  const std::string& propName = handle.propertyName();
119  if ( !propName.empty() ) msg += propName + " = ";
120  msg += handle.pythonRepr();
121  os << msg;
122  return os;
123 }
124 

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