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PropertyMgr.cpp
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1 // hide deprecation warnings here... the whole file is deprecated
2 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
3 // ============================================================================
4 // Include files
5 // ============================================================================
6 // STD& STL
7 // ============================================================================
8 #include <algorithm>
9 #include <functional>
10 #include <iostream>
11 #include <sstream>
12 #include <stdexcept>
13 #include <string>
14 // ============================================================================
15 // GaudiKernel
16 // ============================================================================
17 #include "GaudiKernel/Bootstrap.h"
23 // ============================================================================
24 
26 
27 namespace
28 {
29  // ==========================================================================
31  constexpr struct NoCaseCmp_t {
32  inline bool operator()( const std::string& v1, const std::string& v2 ) const
33  {
34  return v1.size() == v2.size() && std::equal( std::begin( v1 ), std::end( v1 ), std::begin( v2 ),
35  []( char c1, char c2 ) { return toupper( c1 ) == toupper( c2 ); } );
36  }
37  } noCaseCmp{};
38  // ==========================================================================
40  struct PropByName {
41  std::string m_name;
42 
43  inline bool operator()( const PropertyBase* p ) const { return p && noCaseCmp( p->name(), m_name ); }
44  };
45  // ==========================================================================
46 }
47 // ====================================================================
48 // constructor from the interface
49 // ====================================================================
50 PropertyMgr::PropertyMgr( IInterface* iface ) : m_pOuter( iface )
51 {
52  addRef(); // initial reference count set to 1
53 }
54 // ====================================================================
55 // Declare a remote property
56 // ====================================================================
58 {
59  if ( !rsvc ) {
60  return nullptr;
61  }
62  const std::string& nam = rname.empty() ? name : rname;
63  PropertyBase* p = property( nam, rsvc->getProperties() );
64  m_remoteProperties.emplace_back( name, std::make_pair( rsvc, nam ) );
65  return p;
66 }
67 // ============================================================================
68 // Declare a property
69 // ============================================================================
73  const std::string& doc )
74 {
75  assertUniqueName(name);
76  m_todelete . emplace_back (new GaudiHandleProperty( name, ref ));
77  Property* p = m_todelete.back().get();
78  //
79  p -> setDocumentation ( doc ) ;
80  m_properties . push_back ( p ) ;
81  //
82  return p ;
83 }
84 // ============================================================================
88  const std::string& doc )
89 {
90  assertUniqueName(name);
91  m_todelete . emplace_back ( new GaudiHandleArrayProperty( name, ref ) );
92  Property* p = m_todelete.back().get();
93  //
94  p -> setDocumentation ( doc ) ;
95  m_properties . push_back ( p ) ;
96  //
97  return p ;
98 }
99 
100 // ============================================================================
104  const std::string& doc )
105 {
106  assertUniqueName(name);
107  m_todelete . emplace_back( new DataObjectHandleProperty( name, ref ) );
108  Property* p = m_todelete.back().get();
109  //
110  p -> setDocumentation ( doc ) ;
111  m_properties . push_back ( p ) ;
112  //
113  return p ;
114 }
115 // ====================================================================
116 // get the property by name form the proposed list
117 // ====================================================================
119 {
120  auto it = std::find_if( props.begin(), props.end(), PropByName{name} );
121  return ( it != props.end() ) ? *it : nullptr; // RETURN
122 }
123 // ====================================================================
124 // retrieve the property by name
125 // ====================================================================
126 PropertyBase* PropertyMgr::property( const std::string& name ) const
127 {
128  // local property ?
129  PropertyBase* lp = property( name, m_properties );
130  if ( lp ) {
131  return lp;
132  } // RETURN
133  // look for remote property
134  for ( const auto& it : m_remoteProperties ) {
135  if ( !noCaseCmp( it.first, name ) ) {
136  continue;
137  } // CONTINUE
138  const IProperty* p = it.second.first;
139  if ( !p ) {
140  continue;
141  } // CONTINUE
142  return property( it.second.second, p->getProperties() ); // RETURN
143  }
144  return nullptr; // RETURN
145 }
146 // ====================================================================
147 /* set a property from another property
148  * Implementation of IProperty::setProperty
149  */
150 // =====================================================================
152 {
153  PropertyBase* pp = property( p.name() );
154  try {
155  if ( pp && pp->assign( p ) ) {
156  return StatusCode::SUCCESS;
157  }
158  } // RETURN
159  catch ( ... ) {
160  }
161  //
162  return StatusCode::FAILURE;
163 }
164 // ====================================================================
165 /* set a property from the stream
166  * Implementation of IProperty::setProperty
167  */
168 // =====================================================================
170 {
172  std::string value;
173  StatusCode sc = Gaudi::Parsers::parse( name, value, i );
174  if ( sc.isFailure() ) {
175  return sc;
176  }
177  return setProperty( name, value );
178 }
179 // =====================================================================
180 /* set a property from the string
181  * Implementation of IProperty::setProperty
182  */
183 // =====================================================================
185 {
186  PropertyBase* p = property( n );
187  return ( p && p->fromString( v ) ) ? StatusCode::SUCCESS : StatusCode::FAILURE;
188 }
189 // =====================================================================
190 /* Retrieve the value of a property
191  * Implementation of IProperty::getProperty
192  */
193 // =====================================================================
195 {
196  try {
197  const PropertyBase* pp = property( p->name() );
198  if ( pp && pp->load( *p ) ) return StatusCode::SUCCESS; // RETURN
199  } catch ( ... ) {
200  }
201  return StatusCode::FAILURE; // RETURN
202 }
203 // =====================================================================
204 /* Get the property by name
205  * Implementation of IProperty::getProperty
206  */
207 // =====================================================================
208 const PropertyBase& PropertyMgr::getProperty( const std::string& name ) const
209 {
210  const PropertyBase* p = property( name );
211  if ( !p ) throw std::out_of_range( "Property " + name + " not found." ); // Not found
212  return *p; // RETURN
213 }
214 // =====================================================================
215 /* Get the property by name
216  * Implementation of IProperty::getProperty
217  */
218 // =====================================================================
220 {
221  // get the property
222  const PropertyBase* p = property( n );
223  if ( !p ) {
224  return StatusCode::FAILURE;
225  }
226  // convert the value into the string
227  v = p->toString();
228  //
229  return StatusCode::SUCCESS;
230 }
231 // =====================================================================
232 // Implementation of IProperty::getProperties
233 // =====================================================================
235 // =====================================================================
236 // Implementation of IInterface::queryInterface
237 // =====================================================================
238 StatusCode PropertyMgr::queryInterface( const InterfaceID& iid, void** pinterface )
239 {
240  // try local interfaces
241  StatusCode sc = base_class::queryInterface( iid, pinterface );
242  if ( sc.isSuccess() ) return sc;
243  // fall back on the owner
244  return m_pOuter ? m_pOuter->queryInterface( iid, pinterface ) : sc; // FAILURE
245 }
246 // =====================================================================
247 // Implementation of IProperty::hasProperty
248 // =====================================================================
249 bool PropertyMgr::hasProperty( const std::string& name ) const
250 {
251  return any_of( begin( m_properties ), end( m_properties ),
252  [&name]( const PropertyBase* prop ) { return noCaseCmp( prop->name(), name ); } );
253 }
254 void PropertyMgr::assertUniqueName( const std::string& name ) const
255 {
256  if ( UNLIKELY( hasProperty( name ) ) ) {
257  auto owner = SmartIF<INamedInterface>( m_pOuter );
258  auto msgSvc = Gaudi::svcLocator()->service<IMessageSvc>( "MessageSvc" );
259  if ( !msgSvc ) {
260  std::cerr << "error: cannot get MessageSvc!" << std::endl;
261  }
262  MsgStream log( msgSvc, owner ? owner->name() : "PropertyMgr" );
263  log << MSG::WARNING << "duplicated property name '" << name << "', see https://its.cern.ch/jira/browse/GAUDI-1023"
264  << endmsg;
265  }
266 }
267 // =====================================================================
268 // The END
269 // =====================================================================
StatusCode setProperty(IProperty *component, const std::string &name, const TYPE &value, const std::string &doc)
simple function to set the property of the given object from the value
Definition: Property.h:1138
Definition of the MsgStream class used to transmit messages.
Definition: MsgStream.h:24
T empty(T...args)
virtual bool load(PropertyBase &dest) const =0
export the property value to the destination
virtual bool assign(const PropertyBase &source)=0
import the property value form the source
const std::string name() const
property name
Definition: Property.h:40
bool isSuccess() const
Test for a status code of SUCCESS.
Definition: StatusCode.h:74
T endl(T...args)
Gaudi::Details::PropertyBase * property(const std::string &name) const
#define UNLIKELY(x)
Definition: Kernel.h:126
Gaudi::Details::PropertyBase * declareRemoteProperty(const std::string &name, IProperty *rsvc, const std::string &rname="")
Declare a remote property.
StatusCode parse(GaudiUtils::HashMap< K, V > &result, const std::string &input)
Basic parser for the types of HashMap used in DODBasicMapper.
T end(T...args)
void push_back(Container &c, const Value &v, std::true_type)
void assertUniqueName(const std::string &name) const
Throw an exception if the name is already present in the list of properties (see GAUDI-1023).
virtual std::string toString() const =0
value -> string
Gaudi::Details::PropertyBase Property
backward compatibility hack for old Property base class
Definition: PropertyFwd.h:28
bool isFailure() const
Test for a status code of FAILURE.
Definition: StatusCode.h:84
virtual StatusCode fromString(const std::string &value)=0
string -> value
auto begin(reverse_wrapper< T > &w)
Definition: reverse.h:48
DataObjectHandleProperty.h GaudiKernel/DataObjectHandleProperty.h.
STL class.
StatusCode service(const Gaudi::Utils::TypeNameString &name, T *&svc, bool createIf=true)
Templated method to access a service by name.
Definition: ISvcLocator.h:78
Interface ID class.
Definition: IInterface.h:30
GAUDI_API ISvcLocator * svcLocator()
class GAUDI_API[[deprecated("will be removed in v29r0, consider using PropertyHolder instead")]] PropertyMgr
Definition: PropertyMgr.h:32
bool hasProperty(const std::string &name) const override
Return true if we have a property with the given name.
This class is used for returning status codes from appropriate routines.
Definition: StatusCode.h:26
Gaudi::Details::PropertyBase * declareProperty(const std::string &name, TYPE &value, const std::string &doc="none")
Declare a property (templated)
Definition of the basic interface.
Definition: IInterface.h:234
The IMessage is the interface implemented by the message service.
Definition: IMessageSvc.h:57
T make_pair(T...args)
auto end(reverse_wrapper< T > &w)
Definition: reverse.h:50
PropertyBase base class allowing PropertyBase* collections to be "homogeneous".
Definition: Property.h:32
virtual const std::vector< Gaudi::Details::PropertyBase * > & getProperties() const =0
Get list of properties.
T get(T...args)
T find_if(T...args)
T size(T...args)
Base class of array&#39;s of various gaudihandles.
Definition: GaudiHandle.h:364
STL class.
virtual Out operator()(const vector_of_const_< In > &inputs) const =0
DataObjectHandleBase GaudiKernel/DataObjectHandleBase.h.
T begin(T...args)
T any_of(T...args)
Properties m_properties
Collection of all declared properties.
Definition: PropertyMgr.h:144
T back(T...args)
std::vector< std::unique_ptr< Gaudi::Details::PropertyBase > > m_todelete
Properties to be deleted.
Definition: PropertyMgr.h:148
Base class to handles to be used in lieu of naked pointers to various Gaudi components.
Definition: GaudiHandle.h:94
StatusCode queryInterface(const InterfaceID &iid, void **pinterface) override
The IProperty is the basic interface for all components which have properties that can be set or get...
Definition: IProperty.h:20
const std::vector< Gaudi::Details::PropertyBase * > & getProperties() const override
get all properties
T equal(T...args)
void toupper(std::string &s)
IInterface * m_pOuter
Interface hub reference (ApplicationMgr)
Definition: PropertyMgr.h:150
MsgStream & endmsg(MsgStream &s)
MsgStream Modifier: endmsg. Calls the output method of the MsgStream.
Definition: MsgStream.h:244
virtual const std::string & name() const =0
Retrieve the name of the instance.
RemoteProperties m_remoteProperties
Collection of all declared remote properties.
Definition: PropertyMgr.h:146
GAUDI_API Gaudi::Details::PropertyBase * getProperty(const IProperty *p, const std::string &name)
simple function which gets the property with given name from the component
Definition: Property.cpp:223
virtual StatusCode queryInterface(const InterfaceID &ti, void **pp)=0
Set the void** to the pointer to the requested interface of the instance.
T emplace_back(T...args)