|
| DeclareInterfaceID (IStateful, 1, 0) |
| InterfaceID. More...
|
|
| ~IStateful () override=default |
|
virtual StatusCode | configure ()=0 |
| Configuration (from OFFLINE to CONFIGURED). More...
|
|
virtual StatusCode | initialize ()=0 |
| Initialization (from CONFIGURED to INITIALIZED). More...
|
|
virtual StatusCode | start ()=0 |
| Start (from INITIALIZED to RUNNING). More...
|
|
virtual StatusCode | stop ()=0 |
| Stop (from RUNNING to INITIALIZED). More...
|
|
virtual StatusCode | finalize ()=0 |
| Finalize (from INITIALIZED to CONFIGURED). More...
|
|
virtual StatusCode | terminate ()=0 |
| Initialization (from CONFIGURED to OFFLINE). More...
|
|
virtual StatusCode | reinitialize ()=0 |
| Initialization (from INITIALIZED or RUNNING to INITIALIZED, via CONFIGURED). More...
|
|
virtual StatusCode | restart ()=0 |
| Initialization (from RUNNING to RUNNING, via INITIALIZED). More...
|
|
virtual Gaudi::StateMachine::State | FSMState () const =0 |
| Get the current state. More...
|
|
virtual Gaudi::StateMachine::State | targetFSMState () const =0 |
| When we are in the middle of a transition, get the state where the transition is leading us. More...
|
|
| DeclareInterfaceID (IStateful, 1, 0) |
| InterfaceID. More...
|
|
| ~IStateful () override=default |
|
virtual StatusCode | configure ()=0 |
| Configuration (from OFFLINE to CONFIGURED). More...
|
|
virtual StatusCode | initialize ()=0 |
| Initialization (from CONFIGURED to INITIALIZED). More...
|
|
virtual StatusCode | start ()=0 |
| Start (from INITIALIZED to RUNNING). More...
|
|
virtual StatusCode | stop ()=0 |
| Stop (from RUNNING to INITIALIZED). More...
|
|
virtual StatusCode | finalize ()=0 |
| Finalize (from INITIALIZED to CONFIGURED). More...
|
|
virtual StatusCode | terminate ()=0 |
| Initialization (from CONFIGURED to OFFLINE). More...
|
|
virtual StatusCode | reinitialize ()=0 |
| Initialization (from INITIALIZED or RUNNING to INITIALIZED, via CONFIGURED). More...
|
|
virtual StatusCode | restart ()=0 |
| Initialization (from RUNNING to RUNNING, via INITIALIZED). More...
|
|
virtual Gaudi::StateMachine::State | FSMState () const =0 |
| Get the current state. More...
|
|
virtual Gaudi::StateMachine::State | targetFSMState () const =0 |
| When we are in the middle of a transition, get the state where the transition is leading us. More...
|
|
virtual void * | i_cast (const InterfaceID &) const =0 |
| main cast function More...
|
|
virtual std::vector< std::string > | getInterfaceNames () const =0 |
| Returns a vector of strings containing the names of all the implemented interfaces. More...
|
|
virtual unsigned long | addRef ()=0 |
| Increment the reference count of Interface instance. More...
|
|
virtual unsigned long | release ()=0 |
| Release Interface instance. More...
|
|
virtual unsigned long | refCount () const =0 |
| Current reference count. More...
|
|
virtual StatusCode | queryInterface (const InterfaceID &ti, void **pp)=0 |
| Set the void** to the pointer to the requested interface of the instance. More...
|
|
virtual | ~IInterface ()=default |
| Virtual destructor. More...
|
|
virtual void * | i_cast (const InterfaceID &) const =0 |
| main cast function More...
|
|
virtual std::vector< std::string > | getInterfaceNames () const =0 |
| Returns a vector of strings containing the names of all the implemented interfaces. More...
|
|
virtual unsigned long | addRef ()=0 |
| Increment the reference count of Interface instance. More...
|
|
virtual unsigned long | release ()=0 |
| Release Interface instance. More...
|
|
virtual unsigned long | refCount () const =0 |
| Current reference count. More...
|
|
virtual StatusCode | queryInterface (const InterfaceID &ti, void **pp)=0 |
| Set the void** to the pointer to the requested interface of the instance. More...
|
|
virtual | ~IInterface ()=default |
| Virtual destructor. More...
|
|
|
enum | Status {
SUCCESS = 1,
NO_INTERFACE,
VERSMISMATCH,
LAST_ERROR,
SUCCESS = 1,
NO_INTERFACE,
VERSMISMATCH,
LAST_ERROR
} |
| Return status. More...
|
|
enum | Status {
SUCCESS = 1,
NO_INTERFACE,
VERSMISMATCH,
LAST_ERROR,
SUCCESS = 1,
NO_INTERFACE,
VERSMISMATCH,
LAST_ERROR
} |
| Return status. More...
|
|
using | iid = Gaudi::InterfaceId< IInterface, 0, 0 > |
| Interface ID. More...
|
|
using | ext_iids = Gaudi::interface_list< iid > |
| Extra interfaces. More...
|
|
using | iid = Gaudi::InterfaceId< IInterface, 0, 0 > |
| Interface ID. More...
|
|
using | ext_iids = Gaudi::interface_list< iid > |
| Extra interfaces. More...
|
|
static const InterfaceID & | interfaceID () |
| Return an instance of InterfaceID identifying the interface. More...
|
|
static const InterfaceID & | interfaceID () |
| Return an instance of InterfaceID identifying the interface. More...
|
|
Interface for classes that implement the Gaudi State Machine.
- Author
- Marco Clemencic
- Date
- 2008-05-15
Definition at line 16 of file IStateful.h.