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Node.cpp
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1 // ============================================================================
2 // Includes:
3 // ============================================================================
4 #include "Node.h"
5 #include <algorithm>
6 // ============================================================================
7 namespace gp = Gaudi::Parsers;
8 // ============================================================================
9 
10 std::vector<std::string> init_names() {
11  std::vector<std::string> n(gp::Node::NodeType::number_of_node_types);
12  n[gp::Node::NodeType::kRoot] = "root";
13  n[gp::Node::NodeType::kInclude] = "include";
14  n[gp::Node::NodeType::kIdentifier] = "identifier";
15  n[gp::Node::NodeType::kProperty] = "property";
16  n[gp::Node::NodeType::kOperation] = "operation";
17  n[gp::Node::NodeType::kValue] = "value";
18  n[gp::Node::NodeType::kAssign] = "assign";
19  n[gp::Node::NodeType::kEqual] = "equal";
20  n[gp::Node::NodeType::kPlusEqual] = "plus_equal";
21  n[gp::Node::NodeType::kMinusEqual] = "minus_equal";
22  n[gp::Node::NodeType::kVector] = "vector";
23  n[gp::Node::NodeType::kMap] = "map";
24  n[gp::Node::NodeType::kPair] = "pair";
25  n[gp::Node::NodeType::kSimple] = "simple";
26  n[gp::Node::NodeType::kString] = "string";
27  n[gp::Node::NodeType::kReal] = "real";
28  n[gp::Node::NodeType::kBool] = "bool";
29  n[gp::Node::NodeType::kUnits] = "units";
30  n[gp::Node::NodeType::kUnit] = "unit";
31  n[gp::Node::NodeType::kCondition] = "condition";
32  n[gp::Node::NodeType::kIfdef] = "ifdef";
33  n[gp::Node::NodeType::kIfndef] = "ifndef";
34  n[gp::Node::NodeType::kElse] = "else";
35  n[gp::Node::NodeType::kPrintOptions] = "print_options";
36  n[gp::Node::NodeType::kPrintOn] = "print_on";
37  n[gp::Node::NodeType::kPrintOff] = "print_off";
38  n[gp::Node::NodeType::kShell] = "shell";
39  n[gp::Node::NodeType::kPrintTree] = "print_tree";
40  n[gp::Node::NodeType::kDumpFile] = "dump_file";
41  n[gp::Node::NodeType::kPropertyRef] = "property_ref";
42  return n;
43 }
44 
45 
46 // ============================================================================
47 std::string gp::Node::name() const {
48  static const auto names = init_names();
49  return names[type];
50 }
51 
52 // ============================================================================
53 std::string gp::Node::ToString(int indent) const {
54 
55  std::string result( indent, ' ');
56  result += "<" + name();
57  if (!value.empty())
58  result += " value=\"" + value + "\"";
59  if (position.line() != 0)
60  result += " line=\"" + std::to_string(position.line()) + "\"";
61  if (position.column() != 0)
62  result += " column=\"" + std::to_string(position.column()) + "\"";
63  if (children.empty()) {
64  result += "/>\n";
65  } else {
66  result = std::accumulate( std::begin(children), std::end(children),
67  result + ">\n" , [&](std::string s, const gp::Node& node) {
68  return s + node.ToString(indent+2);
69  }).append( ' ', indent ) + "</" + name() + ">\n";
70  }
71  return result;
72 }
73 // ============================================================================
string to_string(const T &value)
Definition: mergesort.cpp:40
auto begin(reverse_wrapper< T > &w)
Definition: reverse.h:45
std::vector< std::string > init_names()
Definition: Node.cpp:10
auto end(reverse_wrapper< T > &w)
Definition: reverse.h:47
string s
Definition: gaudirun.py:245
string type
Definition: gaudirun.py:151