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Node.cpp
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1 // ============================================================================
2 // Includes:
3 // ============================================================================
4 #include "Node.h"
5 #include <algorithm>
6 #include <numeric>
7 // ============================================================================
8 namespace gp = Gaudi::Parsers;
9 // ============================================================================
10 
12  std::vector<std::string> n(gp::Node::NodeType::number_of_node_types);
13  n[gp::Node::NodeType::kRoot] = "root";
14  n[gp::Node::NodeType::kInclude] = "include";
15  n[gp::Node::NodeType::kIdentifier] = "identifier";
16  n[gp::Node::NodeType::kProperty] = "property";
17  n[gp::Node::NodeType::kOperation] = "operation";
18  n[gp::Node::NodeType::kValue] = "value";
19  n[gp::Node::NodeType::kAssign] = "assign";
20  n[gp::Node::NodeType::kEqual] = "equal";
21  n[gp::Node::NodeType::kPlusEqual] = "plus_equal";
22  n[gp::Node::NodeType::kMinusEqual] = "minus_equal";
23  n[gp::Node::NodeType::kVector] = "vector";
24  n[gp::Node::NodeType::kMap] = "map";
25  n[gp::Node::NodeType::kPair] = "pair";
26  n[gp::Node::NodeType::kSimple] = "simple";
27  n[gp::Node::NodeType::kString] = "string";
28  n[gp::Node::NodeType::kReal] = "real";
29  n[gp::Node::NodeType::kBool] = "bool";
30  n[gp::Node::NodeType::kUnits] = "units";
31  n[gp::Node::NodeType::kUnit] = "unit";
32  n[gp::Node::NodeType::kCondition] = "condition";
33  n[gp::Node::NodeType::kIfdef] = "ifdef";
34  n[gp::Node::NodeType::kIfndef] = "ifndef";
35  n[gp::Node::NodeType::kElse] = "else";
36  n[gp::Node::NodeType::kPrintOptions] = "print_options";
37  n[gp::Node::NodeType::kPrintOn] = "print_on";
38  n[gp::Node::NodeType::kPrintOff] = "print_off";
39  n[gp::Node::NodeType::kShell] = "shell";
40  n[gp::Node::NodeType::kPrintTree] = "print_tree";
41  n[gp::Node::NodeType::kDumpFile] = "dump_file";
42  n[gp::Node::NodeType::kPropertyRef] = "property_ref";
43  return n;
44 }
45 
46 
47 // ============================================================================
49  static const auto names = init_names();
50  return names[type];
51 }
52 
53 // ============================================================================
54 std::string gp::Node::ToString(int indent) const {
55 
56  std::string result( indent, ' ');
57  result += "<" + name();
58  if (!value.empty())
59  result += " value=\"" + value + "\"";
60  if (position.line() != 0)
61  result += " line=\"" + std::to_string(position.line()) + "\"";
62  if (position.column() != 0)
63  result += " column=\"" + std::to_string(position.column()) + "\"";
64  if (children.empty()) {
65  result += "/>\n";
66  } else {
67  result = std::accumulate( std::begin(children), std::end(children),
68  result + ">\n" , [&](std::string s, const gp::Node& node) {
69  return s + node.ToString(indent+2);
70  }).append( ' ', indent ) + "</" + name() + ">\n";
71  }
72  return result;
73 }
74 // ============================================================================
std::vector< std::string > init_names()
Definition: Node.cpp:11
T to_string(T...args)
T end(T...args)
STL class.
T begin(T...args)
string s
Definition: gaudirun.py:245
T accumulate(T...args)