The Gaudi Framework  master (37c0b60a)
SystemWin32.h
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11 // Dear emacs, this is -*- c++ -*-
12 #ifndef GAUDIKERNEL_SYSTEMWIN32_H
13 #define GAUDIKERNEL_SYSTEMWIN32_H
14 
15 // System include(s):
16 #include <string>
17 #include <vector>
18 
19 namespace System {
21  namespace Win32 {
22 
25 
27  std::string typeinfoName( const char* name );
28 
31 
34 
37 
40 
43 
44  } // namespace Win32
45 
47  namespace Platform = Win32;
48 
49 } // namespace System
50 
51 #endif // GAUDIKERNEL_SYSTEMWIN32_H
std::string
STL class.
System::Win32::hostName
std::string hostName()
Get the system's host name.
Definition: SystemWin32.cpp:93
std::vector< std::string >
System::Win32::machineType
std::string machineType()
Get the runner machine's type.
Definition: SystemWin32.cpp:114
System::Win32::accountName
std::string accountName()
Get the account name of the current user.
Definition: SystemWin32.cpp:123
ConditionsStallTest.name
name
Definition: ConditionsStallTest.py:77
System::Win32::cmdLineArgs
std::vector< std::string > cmdLineArgs()
Get the command line arguments of the process.
Definition: SystemWin32.cpp:26
System
Note: OS specific details for environment resolution.
Definition: Debugger.h:29
System::Win32::osVersion
std::string osVersion()
Get the operating system's version.
Definition: SystemWin32.cpp:104
System::Win32::osName
std::string osName()
Get the operating system's name.
Definition: SystemWin32.cpp:102
System::Win32::typeinfoName
std::string typeinfoName(const char *class_name)
Get the human readable type name from a typeinfo name.
Definition: SystemWin32.cpp:61