The Gaudi Framework  master (bdbe7744)
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IComponentManager Class Referenceabstract

#include </builds/gaudi/Gaudi/GaudiKernel/include/GaudiKernel/IComponentManager.h>

Inheritance diagram for IComponentManager:
Collaboration diagram for IComponentManager:

Public Member Functions

 DeclareInterfaceID (IComponentManager, 1, 0)
 InterfaceID.
virtual const InterfaceID & componentBaseInterface () const =0
 Basic interface id of the managed components.
virtual void outputLevelUpdate ()=0
 Function to call to update the outputLevel of the components (after a change in MessageSvc).
Public Member Functions inherited from IStateful
 DeclareInterfaceID (IStateful, 1, 0)
 InterfaceID.
virtual StatusCode configure ()=0
 Configuration (from OFFLINE to CONFIGURED).
virtual StatusCode initialize ()=0
 Initialization (from CONFIGURED to INITIALIZED).
virtual StatusCode start ()=0
 Start (from INITIALIZED to RUNNING).
virtual StatusCode stop ()=0
 Stop (from RUNNING to INITIALIZED).
virtual StatusCode finalize ()=0
 Finalize (from INITIALIZED to CONFIGURED).
virtual StatusCode terminate ()=0
 Initialization (from CONFIGURED to OFFLINE).
virtual StatusCode reinitialize ()=0
 Initialization (from INITIALIZED or RUNNING to INITIALIZED, via CONFIGURED).
virtual StatusCode restart ()=0
 Initialization (from RUNNING to RUNNING, via INITIALIZED).
virtual Gaudi::StateMachine::State FSMState () const =0
 Get the current state.
virtual Gaudi::StateMachine::State targetFSMState () const =0
 When we are in the middle of a transition, get the state where the transition is leading us.
Public Member Functions inherited from IInterface
template<Gaudi::IsInterface TARGET>
TARGET * cast ()
template<Gaudi::IsInterface TARGET>
TARGET const * cast () const
template<typename TARGET>
requires ( !Gaudi::IsInterface<TARGET> )
TARGET * cast ()
template<typename TARGET>
requires ( !Gaudi::IsInterface<TARGET> )
TARGET const * cast () const
virtual std::vector< std::string > getInterfaceNames () const =0
 Returns a vector of strings containing the names of all the implemented interfaces.
virtual unsigned long addRef () const =0
 Increment the reference count of Interface instance.
virtual unsigned long release () const =0
 Release Interface instance.
virtual unsigned long refCount () const =0
 Current reference count.
virtual StatusCode queryInterface (const InterfaceID &ti, void **pp)=0
 Set the void** to the pointer to the requested interface of the instance.
virtual ~IInterface ()=default
 Virtual destructor.
virtual void const * i_cast (const InterfaceID &) const =0
void * i_cast (const InterfaceID &iidiid)

Additional Inherited Members

Public Types inherited from IInterface
enum class  Status : StatusCode::code_t {
  FAILURE = 0 , SUCCESS = 1 , NO_INTERFACE , VERSMISMATCH ,
  LAST_ERROR
}
 Return status. More...
using iid = Gaudi::InterfaceId<IInterface, 0, 0>
 Interface ID.
using ext_iids = Gaudi::interface_list<iid>
 Extra interfaces.
Static Public Member Functions inherited from IInterface
static const InterfaceID & interfaceID ()
 Return an instance of InterfaceID identifying the interface.
Protected Member Functions inherited from IInterface
virtual unsigned long decRef () const =0
 Decrement reference count and return the new reference count.

Detailed Description

Definition at line 15 of file IComponentManager.h.

Member Function Documentation

◆ componentBaseInterface()

virtual const InterfaceID & IComponentManager::componentBaseInterface ( ) const
pure virtual

Basic interface id of the managed components.

◆ DeclareInterfaceID()

IComponentManager::DeclareInterfaceID ( IComponentManager ,
1 ,
0  )

◆ outputLevelUpdate()

virtual void IComponentManager::outputLevelUpdate ( )
pure virtual

Function to call to update the outputLevel of the components (after a change in MessageSvc).


The documentation for this class was generated from the following file: