|
Gaudi Framework, version v23r4 |
| Home | Generated: Mon Sep 17 2012 |
#include "GaudiKernel/GaudiException.h"

Go to the source code of this file.
| std::ostream& operator<< | ( | std::ostream & | s, |
| const Gaudi::StateMachine::Transition & | t | ||
| ) | [inline] |
Pretty print of transitions.
Definition at line 53 of file StateMachine.h.
{
switch (t) {
case Gaudi::StateMachine::CONFIGURE : return s << "CONFIGURE";
case Gaudi::StateMachine::INITIALIZE : return s << "INITIALIZE";
case Gaudi::StateMachine::START : return s << "START";
case Gaudi::StateMachine::STOP : return s << "STOP";
case Gaudi::StateMachine::FINALIZE : return s << "FINALIZE";
case Gaudi::StateMachine::TERMINATE : return s << "TERMINATE";
}
return s; // cannot be reached, but make the compiler happy
}
| std::ostream& operator<< | ( | std::ostream & | s, |
| const Gaudi::StateMachine::State & | st | ||
| ) | [inline] |
Pretty print of states.
Definition at line 42 of file StateMachine.h.
{
switch (st) {
case Gaudi::StateMachine::OFFLINE : return s << "OFFLINE";
case Gaudi::StateMachine::CONFIGURED : return s << "CONFIGURED";
case Gaudi::StateMachine::INITIALIZED : return s << "INITIALIZED";
case Gaudi::StateMachine::RUNNING : return s << "RUNNING";
}
return s; // cannot be reached, but make the compiler happy
}