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IEventProcessor Class Referenceabstract

The IEventProcessor is the interface to process events. More...

#include <GaudiKernel/IEventProcessor.h>

Inheritance diagram for IEventProcessor:
Collaboration diagram for IEventProcessor:

Public Member Functions

 DeclareInterfaceID (IEventProcessor, 3, 0)
 InterfaceID.
 
virtual StatusCode executeEvent (void *par=0)=0
 Process single event.
 
virtual StatusCode executeRun (int maxevt)=0
 Process the maxevt events as a Run (beginRun() and endRun() called)
 
virtual StatusCode nextEvent (int maxevt)=0
 Process the next maxevt events.
 
virtual StatusCode stopRun ()=0
 Schedule a stop of the current event processing.
 
 DeclareInterfaceID (IEventProcessor, 3, 0)
 InterfaceID.
 
virtual StatusCode executeEvent (void *par=0)=0
 Process single event.
 
virtual StatusCode executeRun (int maxevt)=0
 Process the maxevt events as a Run (beginRun() and endRun() called)
 
virtual StatusCode nextEvent (int maxevt)=0
 Process the next maxevt events.
 
virtual StatusCode stopRun ()=0
 Schedule a stop of the current event processing.
 
- Public Member Functions inherited from IInterface
virtual void * i_cast (const InterfaceID &) const =0
 main cast function
 
virtual std::vector< std::string > getInterfaceNames () const =0
 Returns a vector of strings containing the names of all the implemented interfaces.
 
virtual unsigned long addRef ()=0
 Increment the reference count of Interface instance.
 
virtual unsigned long release ()=0
 Release Interface instance.
 
virtual unsigned long refCount () const =0
 Current reference count.
 
virtual StatusCode queryInterface (const InterfaceID &ti, void **pp)=0
 Set the void** to the pointer to the requested interface of the instance.
 
virtual ~IInterface ()
 Virtual destructor.
 
virtual void * i_cast (const InterfaceID &) const =0
 main cast function
 
virtual std::vector< std::string > getInterfaceNames () const =0
 Returns a vector of strings containing the names of all the implemented interfaces.
 
virtual unsigned long addRef ()=0
 Increment the reference count of Interface instance.
 
virtual unsigned long release ()=0
 Release Interface instance.
 
virtual unsigned long refCount () const =0
 Current reference count.
 
virtual StatusCode queryInterface (const InterfaceID &ti, void **pp)=0
 Set the void** to the pointer to the requested interface of the instance.
 
virtual ~IInterface ()
 Virtual destructor.
 

Additional Inherited Members

- Public Types inherited from IInterface
enum  Status {
  SUCCESS = 1, NO_INTERFACE, VERSMISMATCH, LAST_ERROR,
  SUCCESS = 1, NO_INTERFACE, VERSMISMATCH, LAST_ERROR
}
 Return status. More...
 
enum  Status {
  SUCCESS = 1, NO_INTERFACE, VERSMISMATCH, LAST_ERROR,
  SUCCESS = 1, NO_INTERFACE, VERSMISMATCH, LAST_ERROR
}
 Return status. More...
 
typedef Gaudi::InterfaceId
< IInterface, 0, 0 > 
iid
 Interface ID.
 
typedef mpl::set1< iid > ext_iids
 Extra interfaces.
 
typedef Gaudi::InterfaceId
< IInterface, 0, 0 > 
iid
 Interface ID.
 
typedef mpl::set1< iid > ext_iids
 Extra interfaces.
 
- Static Public Member Functions inherited from IInterface
static const InterfaceID & interfaceID ()
 Return an instance of InterfaceID identifying the interface.
 
static const InterfaceID & interfaceID ()
 Return an instance of InterfaceID identifying the interface.
 

Detailed Description

The IEventProcessor is the interface to process events.

Author
Markus Frank
Version
2

Definition at line 17 of file IEventProcessor.h.

Member Function Documentation

IEventProcessor::DeclareInterfaceID ( IEventProcessor  ,
3  ,
0   
)
IEventProcessor::DeclareInterfaceID ( IEventProcessor  ,
3  ,
0   
)
virtual StatusCode IEventProcessor::executeEvent ( void *  par = 0)
pure virtual

Process single event.

Implemented in MinimalEventLoopMgr, MinimalEventLoopMgr, and EventLoopMgr.

virtual StatusCode IEventProcessor::executeEvent ( void *  par = 0)
pure virtual

Process single event.

Implemented in MinimalEventLoopMgr, MinimalEventLoopMgr, and EventLoopMgr.

virtual StatusCode IEventProcessor::executeRun ( int  maxevt)
pure virtual

Process the maxevt events as a Run (beginRun() and endRun() called)

Implemented in MinimalEventLoopMgr, MinimalEventLoopMgr, and EventLoopMgr.

virtual StatusCode IEventProcessor::executeRun ( int  maxevt)
pure virtual

Process the maxevt events as a Run (beginRun() and endRun() called)

Implemented in MinimalEventLoopMgr, MinimalEventLoopMgr, and EventLoopMgr.

virtual StatusCode IEventProcessor::nextEvent ( int  maxevt)
pure virtual

Process the next maxevt events.

Implemented in MinimalEventLoopMgr, MinimalEventLoopMgr, and EventLoopMgr.

virtual StatusCode IEventProcessor::nextEvent ( int  maxevt)
pure virtual

Process the next maxevt events.

Implemented in MinimalEventLoopMgr, MinimalEventLoopMgr, and EventLoopMgr.

virtual StatusCode IEventProcessor::stopRun ( )
pure virtual

Schedule a stop of the current event processing.

Implemented in MinimalEventLoopMgr, and MinimalEventLoopMgr.

virtual StatusCode IEventProcessor::stopRun ( )
pure virtual

Schedule a stop of the current event processing.

Implemented in MinimalEventLoopMgr, and MinimalEventLoopMgr.


The documentation for this class was generated from the following files: