|
| | PropertyList () |
| | Constructor.
|
| |
| | PropertyList (const std::string &name) |
| | Constructor giving a name.
|
| |
| virtual | ~PropertyList () |
| | Virtual destructor.
|
| |
| bool | isRef () const |
| | Accessor members (const)
|
| |
| void | addProperty (const std::string &name, Property &p) |
| | Add a property to the list.
|
| |
| void | addProperty (Property &p) |
| | Add a property to the list.
|
| |
| void | removeProperty (const std::string &name) |
| | Remove a property from the list.
|
| |
| void | removeProperty (Property &p) |
| | Remove a property from the list.
|
| |
| bool | assign (const Property &p) |
| | Property implementation: set property.
|
| |
| bool | load (Property &p) const |
| | Property implementation: get property.
|
| |
| bool | assign (const std::string &name, const Property &p) |
| | Property implementation: set property.
|
| |
| bool | load (const std::string &name, Property &p) const |
| | Property implementation: get property.
|
| |
| const Property & | getProperty (const std::string &name) const |
| | Get the property with a given name.
|
| |
| const std::vector< Property * > & | getProperties () const |
| | Get the complete list of properties.
|
| |
| | PropertyList () |
| | Constructor.
|
| |
| | PropertyList (const std::string &name) |
| | Constructor giving a name.
|
| |
| virtual | ~PropertyList () |
| | Virtual destructor.
|
| |
| bool | isRef () const |
| | Accessor members (const)
|
| |
| void | addProperty (const std::string &name, Property &p) |
| | Add a property to the list.
|
| |
| void | addProperty (Property &p) |
| | Add a property to the list.
|
| |
| void | removeProperty (const std::string &name) |
| | Remove a property from the list.
|
| |
| void | removeProperty (Property &p) |
| | Remove a property from the list.
|
| |
| bool | assign (const Property &p) |
| | Property implementation: set property.
|
| |
| bool | load (Property &p) const |
| | Property implementation: get property.
|
| |
| bool | assign (const std::string &name, const Property &p) |
| | Property implementation: set property.
|
| |
| bool | load (const std::string &name, Property &p) const |
| | Property implementation: get property.
|
| |
| const Property & | getProperty (const std::string &name) const |
| | Get the property with a given name.
|
| |
| const std::vector< Property * > & | getProperties () const |
| | Get the complete list of properties.
|
| |
| const std::string & | name () const |
| | property name
|
| |
| const std::string & | documentation () const |
| | property documentation
|
| |
| const std::type_info * | type_info () const |
| | property type-info
|
| |
| std::string | type () const |
| | property type
|
| |
| virtual std::string | toString () const =0 |
| | value -> string
|
| |
| virtual void | toStream (std::ostream &out) const =0 |
| | value -> stream
|
| |
| virtual StatusCode | fromString (const std::string &value)=0 |
| | string -> value
|
| |
| const PropertyCallbackFunctor * | readCallBack () const |
| | Call-back functor at reading: the functor is owned by property!
|
| |
| const PropertyCallbackFunctor * | updateCallBack () const |
| | Call-back functor for update: the functor is owned by property!
|
| |
| virtual void | declareReadHandler (PropertyCallbackFunctor *pf) |
| | set new callback for reading
|
| |
| virtual void | declareUpdateHandler (PropertyCallbackFunctor *pf) |
| | set new callback for update
|
| |
| template<class HT > |
| void | declareReadHandler (void(HT::*MF)(Property &), HT *instance) |
| |
| template<class HT > |
| void | declareUpdateHandler (void(HT::*MF)(Property &), HT *instance) |
| |
| virtual void | useReadHandler () const |
| | use the call-back function at reading
|
| |
| virtual bool | useUpdateHandler () |
| | use the call-back function at update
|
| |
| virtual | ~Property () |
| | virtual destructor
|
| |
| virtual Property * | clone () const =0 |
| | clone: "virtual constructor"
|
| |
| void | setName (const std::string &value) |
| | set the new value for the property name
|
| |
| void | setDocumentation (const std::string &documentation) |
| | set the documentation string
|
| |
| virtual std::ostream & | fillStream (std::ostream &) const |
| | the printout of the property value
|
| |
| const std::string & | name () const |
| | property name
|
| |
| const std::string & | documentation () const |
| | property documentation
|
| |
| const std::type_info * | type_info () const |
| | property type-info
|
| |
| std::string | type () const |
| | property type
|
| |
| virtual std::string | toString () const =0 |
| | value -> string
|
| |
| virtual void | toStream (std::ostream &out) const =0 |
| | value -> stream
|
| |
| virtual StatusCode | fromString (const std::string &value)=0 |
| | string -> value
|
| |
| const PropertyCallbackFunctor * | readCallBack () const |
| | Call-back functor at reading: the functor is owned by property!
|
| |
| const PropertyCallbackFunctor * | updateCallBack () const |
| | Call-back functor for update: the functor is owned by property!
|
| |
| virtual void | declareReadHandler (PropertyCallbackFunctor *pf) |
| | set new callback for reading
|
| |
| virtual void | declareUpdateHandler (PropertyCallbackFunctor *pf) |
| | set new callback for update
|
| |
| template<class HT > |
| void | declareReadHandler (void(HT::*MF)(Property &), HT *instance) |
| |
| template<class HT > |
| void | declareUpdateHandler (void(HT::*MF)(Property &), HT *instance) |
| |
| virtual void | useReadHandler () const |
| | use the call-back function at reading
|
| |
| virtual bool | useUpdateHandler () |
| | use the call-back function at update
|
| |
| virtual | ~Property () |
| | virtual destructor
|
| |
| virtual Property * | clone () const =0 |
| | clone: "virtual constructor"
|
| |
| void | setName (const std::string &value) |
| | set the new value for the property name
|
| |
| void | setDocumentation (const std::string &documentation) |
| | set the documentation string
|
| |
| virtual std::ostream & | fillStream (std::ostream &) const |
| | the printout of the property value
|
| |
List of properties.
- Author
- David Quarrie
-
Pere Mato
Definition at line 17 of file PropertyList.h.