#include </builds/gaudi/Gaudi/GaudiKernel/include/GaudiKernel/IAlgExecStateSvc.h>
Definition at line 36 of file IAlgExecStateSvc.h.
◆ State
◆ execStatus()
const StatusCode& AlgExecState::execStatus |
( |
| ) |
const |
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inline |
◆ filterPassed()
bool AlgExecState::filterPassed |
( |
| ) |
const |
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inline |
◆ reset()
void AlgExecState::reset |
( |
| ) |
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inline |
◆ setExecStatus()
◆ setFilterPassed()
void AlgExecState::setFilterPassed |
( |
bool |
f = true | ) |
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inline |
◆ setState() [1/2]
void AlgExecState::setState |
( |
State |
s | ) |
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inline |
◆ setState() [2/2]
◆ state()
State AlgExecState::state |
( |
| ) |
const |
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inline |
◆ operator<<
Definition at line 53 of file IAlgExecStateSvc.h.
55 switch (
s.state() ) {
56 case AlgExecState::State::None:
58 case AlgExecState::State::Executing:
61 return ost <<
"d f: " <<
s.filterPassed() <<
" sc: " <<
s.execStatus();
◆ m_execStatus
◆ m_filterPassed
bool AlgExecState::m_filterPassed { true } |
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private |
◆ m_state
State AlgExecState::m_state { State::None } |
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private |
The documentation for this class was generated from the following file: