The Gaudi Framework  master (37c0b60a)
StateMachine.cpp
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12 
13 namespace Gaudi {
14  namespace StateMachine {
19  State ChangeState( const Transition transition, const State state ) {
20  switch ( transition ) {
21  case CONFIGURE:
22  if ( OFFLINE == state ) { return CONFIGURED; }
23  break;
24  case INITIALIZE:
25  if ( CONFIGURED == state ) { return INITIALIZED; }
26  break;
27  case START:
28  if ( INITIALIZED == state ) { return RUNNING; }
29  break;
30  case STOP:
31  if ( RUNNING == state ) { return INITIALIZED; }
32  break;
33  case FINALIZE:
34  if ( INITIALIZED == state ) { return CONFIGURED; }
35  break;
36  case TERMINATE:
37  if ( CONFIGURED == state ) { return OFFLINE; }
38  break;
39  default:
40  break;
41  }
43  msg << "Invalid transition '" << transition << "' from state '" << state << "'";
44  throw GaudiException( msg.str(), "Gaudi::StateMachine::ChangeState", StatusCode::FAILURE );
45  return OFFLINE; // never reached, but maked the compiler happy
46  }
47  } // namespace StateMachine
48 } // namespace Gaudi
Gaudi::StateMachine::TERMINATE
@ TERMINATE
Definition: StateMachine.h:39
Gaudi::StateMachine::FINALIZE
@ FINALIZE
Definition: StateMachine.h:38
GaudiException
Definition: GaudiException.h:31
GaudiMP.FdsRegistry.msg
msg
Definition: FdsRegistry.py:19
std::stringstream
STL class.
Gaudi::StateMachine::INITIALIZE
@ INITIALIZE
Definition: StateMachine.h:35
StateMachine.h
Gaudi::StateMachine::State
State
Allowed states for classes implementing the state machine (ApplicationMgr, Algorithm,...
Definition: StateMachine.h:22
Gaudi::StateMachine::CONFIGURED
@ CONFIGURED
Definition: StateMachine.h:24
Gaudi::StateMachine::OFFLINE
@ OFFLINE
Definition: StateMachine.h:23
Gaudi::StateMachine::RUNNING
@ RUNNING
Definition: StateMachine.h:26
Gaudi
This file provides a Grammar for the type Gaudi::Accumulators::Axis It allows to use that type from p...
Definition: __init__.py:1
Gaudi::StateMachine::ChangeState
State GAUDI_API ChangeState(const Transition transition, const State state)
Function to get the new state according to the required transition, checking if the transition is all...
Definition: StateMachine.cpp:19
Gaudi::StateMachine::Transition
Transition
Allowed transitions between states.
Definition: StateMachine.h:33
Gaudi::StateMachine::INITIALIZED
@ INITIALIZED
Definition: StateMachine.h:25
Gaudi::StateMachine::START
@ START
Definition: StateMachine.h:36
StatusCode::FAILURE
constexpr static const auto FAILURE
Definition: StatusCode.h:101
compareRootHistos.state
state
Definition: compareRootHistos.py:496
Gaudi::StateMachine::CONFIGURE
@ CONFIGURE
Definition: StateMachine.h:34
Gaudi::StateMachine::STOP
@ STOP
Definition: StateMachine.h:37