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| DeclareInterfaceID (IAlgManager, 6, 0) |
| InterfaceID. More...
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virtual StatusCode | addAlgorithm (IAlgorithm *alg)=0 |
| Add an algorithm to the list of known algorithms. More...
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virtual StatusCode | removeAlgorithm (IAlgorithm *alg)=0 |
| Remove an algorithm from the list of known algorithms. More...
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virtual StatusCode | createAlgorithm (const std::string &algtype, const std::string &algname, IAlgorithm *&alg, bool managed=false, bool checkIfExists=true)=0 |
| Create an instance of a algorithm type that has been declared beforehand and assigns to it a name. More...
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virtual StatusCode | getAlgorithm (const std::string &name, IAlgorithm *&alg) const |
| Find an algorithm with given name in the list of known algorithms. More...
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virtual bool | existsAlgorithm (const std::string &name) const =0 |
| Check the existence of an algorithm with a given name in the list of known algorithms. More...
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virtual const std::vector< IAlgorithm * > & | getAlgorithms () const =0 |
| Return the list of Algorithms. More...
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virtual SmartIF< IAlgorithm > & | algorithm (const Gaudi::Utils::TypeNameString &typeName, const bool createIf=true)=0 |
| Returns a smart pointer to a service. More...
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template<typename T > |
SmartIF< T > | algorithm (const Gaudi::Utils::TypeNameString &typeName, const bool createIf=true) |
| Returns a smart pointer to the requested interface of a service. More...
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| DeclareInterfaceID (IComponentManager, 1, 0) |
| InterfaceID. More...
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virtual const InterfaceID & | componentBaseInterface () const =0 |
| Basic interface id of the managed components. More...
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| DeclareInterfaceID (IStateful, 1, 0) |
| InterfaceID. More...
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virtual StatusCode | configure ()=0 |
| Configuration (from OFFLINE to CONFIGURED). More...
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virtual StatusCode | initialize ()=0 |
| Initialization (from CONFIGURED to INITIALIZED). More...
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virtual StatusCode | start ()=0 |
| Start (from INITIALIZED to RUNNING). More...
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virtual StatusCode | stop ()=0 |
| Stop (from RUNNING to INITIALIZED). More...
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virtual StatusCode | finalize ()=0 |
| Finalize (from INITIALIZED to CONFIGURED). More...
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virtual StatusCode | terminate ()=0 |
| Initialization (from CONFIGURED to OFFLINE). More...
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virtual StatusCode | reinitialize ()=0 |
| Initialization (from INITIALIZED or RUNNING to INITIALIZED, via CONFIGURED). More...
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virtual StatusCode | restart ()=0 |
| Initialization (from RUNNING to RUNNING, via INITIALIZED). More...
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virtual Gaudi::StateMachine::State | FSMState () const =0 |
| Get the current state. More...
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virtual Gaudi::StateMachine::State | targetFSMState () const =0 |
| When we are in the middle of a transition, get the state where the transition is leading us. More...
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virtual void * | i_cast (const InterfaceID &) const =0 |
| main cast function More...
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virtual std::vector< std::string > | getInterfaceNames () const =0 |
| Returns a vector of strings containing the names of all the implemented interfaces. More...
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virtual unsigned long | addRef ()=0 |
| Increment the reference count of Interface instance. More...
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virtual unsigned long | release ()=0 |
| Release Interface instance. More...
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virtual unsigned long | refCount () const =0 |
| Current reference count. More...
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virtual StatusCode | queryInterface (const InterfaceID &ti, void **pp)=0 |
| Set the void** to the pointer to the requested interface of the instance. More...
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virtual | ~IInterface ()=default |
| Virtual destructor. More...
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