The Gaudi Framework  v29r0 (ff2e7097)
ToolHandleArray< T > Class Template Reference

Array of Handles to be used in lieu of vector of naked pointers to tools. More...

#include <GaudiKernel/ToolHandle.h>

Inheritance diagram for ToolHandleArray< T >:
Collaboration diagram for ToolHandleArray< T >:

Public Member Functions

 ToolHandleArray (const std::vector< std::string > &myTypesAndNames, const IInterface *parent=nullptr, bool createIf=true)
 Generic constructor. More...
 
 ToolHandleArray (const IInterface *parent=nullptr, bool createIf=true)
 Constructor which creates and empty list. More...
 
bool push_back (const std::string &toolTypeAndName) override
 Add a handle to the array with given tool type and name. More...
 
bool push_back (const ToolHandle< T > &myHandle) override
 Ensure that for added handles the parent and creatIf are taken from this array. More...
 
template<class OWNER , typename = typename std::enable_if<std::is_base_of<IProperty, OWNER>::value>::type>
 ToolHandleArray (OWNER *owner, std::string name, const std::vector< std::string > &typesAndNames={}, std::string doc="")
 Autodeclaring constructor with property name, tool type/name and documentation. More...
 
- Public Member Functions inherited from ToolHandleInfo
virtual ~ToolHandleInfo ()=default
 
bool isPublic () const noexcept
 
bool createIf () const noexcept
 
const IInterfaceparent () const noexcept
 
- Public Member Functions inherited from GaudiHandleArray< ToolHandle< T > >
virtual ~GaudiHandleArray ()=default
 
GaudiHandleArrayoperator= (const std::vector< std::string > &myTypesAndNamesList)
 Set the array of GaudiHandles from typeAndNames given in vector of strings. More...
 
GaudiHandleArrayBase::BaseHandleArray getBaseArray () override
 Get a read-write vector of GaudiHandleBase* pointing to the real handles. More...
 
GaudiHandleArrayBase::ConstBaseHandleArray getBaseArray () const override
 Get a read-only vector of const GaudiHandleBase* pointing to the real handles. More...
 
iterator begin ()
 
const_iterator begin () const
 
iterator end ()
 
const_iterator end () const
 
const_iterator rbegin () const
 
const_iterator rend () const
 
size_type size () const
 
void clear () override
 Clear the list of handles. More...
 
bool empty () const override
 Return whether the list of tools is empty. More...
 
ToolHandle< T > & operator[] (int index)
 
const ToolHandle< T > & operator[] (int index) const
 
ToolHandle< T > * operator[] (const std::string &name)
 Get pointer (!) to ToolHandle by instance name. More...
 
const ToolHandle< T > * operator[] (const std::string &name) const
 Get const pointer (!) to ToolHandle by instance name. More...
 
StatusCode retrieve ()
 Retrieve all tools. More...
 
StatusCode release ()
 Release all tools. More...
 
virtual bool retrieved () const override
 has Array been retreived? More...
 
- Public Member Functions inherited from GaudiHandleArrayBase
bool setTypesAndNames (const std::vector< std::string > &myTypesAndNamesList)
 Set the array of handles from list of "type/name" strings in <myTypesAndNamesList>. More...
 
const std::vector< std::stringtypesAndNames () const
 Return a vector with "type/name" strings of all handles in the array. More...
 
const std::vector< std::stringtypes () const
 Return a vector with "type" strings of all handles in the array. More...
 
const std::vector< std::stringnames () const
 Return a vector with "type/name" strings of all handles in the array. More...
 
const std::vector< std::stringgetBaseInfos (std::string(GaudiHandleBase::*pMemFunc)() const ) const
 Helper function to get a vector of strings filled with the return value of each tool of a member function if GaudiHandleBase. More...
 
std::string pythonPropertyClassName () const override
 Name of the componentType with "HandleArray" appended. More...
 
std::string pythonRepr () const override
 Python representation of array of handles, i.e. More...
 
- Public Member Functions inherited from GaudiHandleInfo
virtual ~GaudiHandleInfo ()=default
 virtual destructor so that derived class destructor is called. More...
 
const std::stringcomponentType () const
 
const std::stringpropertyName () const
 name as used in declareProperty(name,gaudiHandle) More...
 
void setPropertyName (std::string propName)
 set name as used in declareProperty(name,gaudiHandle). More...
 
const std::stringparentName () const
 The name of the parent. More...
 

Additional Inherited Members

- Public Types inherited from GaudiHandleArray< ToolHandle< T > >
typedef std::vector< ToolHandle< T > > HandleVector
 
typedef HandleVector::value_type value_type
 
typedef HandleVector::size_type size_type
 
typedef HandleVector::reference reference
 
typedef HandleVector::const_reference const_reference
 
typedef HandleVector::iterator iterator
 
typedef HandleVector::const_iterator const_iterator
 
typedef HandleVector::reverse_iterator reverse_iterator
 
typedef HandleVector::const_reverse_iterator const_reverse_iterator
 
- Public Types inherited from GaudiHandleArrayBase
typedef std::vector< GaudiHandleBase * > BaseHandleArray
 
typedef std::vector< const GaudiHandleBase * > ConstBaseHandleArray
 
- Static Public Member Functions inherited from ToolHandleInfo
static std::string toolComponentType (const IInterface *parent)
 
static std::string toolParentName (const IInterface *parent)
 
- Protected Member Functions inherited from ToolHandleInfo
 ToolHandleInfo (const IInterface *parent=nullptr, bool createIf=true)
 
- Protected Member Functions inherited from GaudiHandleArray< ToolHandle< T > >
 GaudiHandleArray (const std::vector< std::string > &myTypesAndNamesList, std::string myComponentType, std::string myParentName)
 Generic constructor. More...
 
 GaudiHandleArray (const std::string &myComponentType, const std::string &myParentName)
 Constructor creating an empty array. More...
 
- Protected Member Functions inherited from GaudiHandleArrayBase
 GaudiHandleArrayBase (std::string myComponentType, std::string myParentName)
 
- Protected Member Functions inherited from GaudiHandleInfo
 GaudiHandleInfo (std::string myComponentType, std::string myParentName)
 Some basic information and helper functions shared between various handles/arrays. More...
 
void setComponentType (const std::string &componentType)
 The component type. More...
 
void setParentName (const std::string &parent)
 The name of the parent. More...
 
- Protected Attributes inherited from ToolHandleInfo
const IInterfacem_parent = nullptr
 
bool m_createIf {true}
 

Detailed Description

template<class T>
class ToolHandleArray< T >

Array of Handles to be used in lieu of vector of naked pointers to tools.

This allows better control through the framework of tool loading and usage. T is the AlgTool interface class (or concrete class) of the tool to use, and must derive from IAlgTool.

Author
Marti.nosp@m.n.Wo.nosp@m.udstr.nosp@m.a@ce.nosp@m.rn.ch

Definition at line 34 of file PropertyHolder.h.

Constructor & Destructor Documentation

template<class T>
ToolHandleArray< T >::ToolHandleArray ( const std::vector< std::string > &  myTypesAndNames,
const IInterface parent = nullptr,
bool  createIf = true 
)
inline

Generic constructor.

Probably not very useful...

Parameters
typesAndNamesList: a vector of strings with the concrete "type/name" strings for the list of tools
parent: passed on to ToolHandle, so has the same meaning as for ToolHandle
createIf: passed on to ToolHandle, so has the same meaning as for ToolHandle

Definition at line 341 of file ToolHandle.h.

343  : ToolHandleInfo( parent, createIf )
346  {
347  }
static std::string toolParentName(const IInterface *parent)
Definition: ToolHandle.h:49
static std::string toolComponentType(const IInterface *parent)
Definition: ToolHandle.h:47
ToolHandleInfo(const IInterface *parent=nullptr, bool createIf=true)
Definition: ToolHandle.h:29
T is the concrete handle type, e.g.
Definition: GaudiHandle.h:413
bool createIf() const noexcept
Definition: ToolHandle.h:39
template<class T>
ToolHandleArray< T >::ToolHandleArray ( const IInterface parent = nullptr,
bool  createIf = true 
)
inline

Constructor which creates and empty list.

Parameters
parent: passed on to ToolHandle, so has the same meaning as for ToolHandle
createIf: passed on to ToolHandle, so has the same meaning as for ToolHandle

Definition at line 353 of file ToolHandle.h.

354  : ToolHandleInfo( parent, createIf )
357  {
358  }
static std::string toolParentName(const IInterface *parent)
Definition: ToolHandle.h:49
static std::string toolComponentType(const IInterface *parent)
Definition: ToolHandle.h:47
ToolHandleInfo(const IInterface *parent=nullptr, bool createIf=true)
Definition: ToolHandle.h:29
T is the concrete handle type, e.g.
Definition: GaudiHandle.h:413
bool createIf() const noexcept
Definition: ToolHandle.h:39
template<class T>
template<class OWNER , typename = typename std::enable_if<std::is_base_of<IProperty, OWNER>::value>::type>
ToolHandleArray< T >::ToolHandleArray ( OWNER *  owner,
std::string  name,
const std::vector< std::string > &  typesAndNames = {},
std::string  doc = "" 
)
inline

Autodeclaring constructor with property name, tool type/name and documentation.

Note
the use std::enable_if is required to avoid ambiguities

Definition at line 377 of file ToolHandle.h.

377  {},
378  std::string doc = "" )
379  : ToolHandleArray( typesAndNames, owner )
380  {
381  owner->addToolsArray( *this );
382  auto p = owner->OWNER::PropertyHolderImpl::declareProperty( std::move( name ), *this, std::move( doc ) );
383  p->template setOwnerType<OWNER>();
384  }
STL class.
T move(T...args)
ToolHandleArray(const std::vector< std::string > &myTypesAndNames, const IInterface *parent=nullptr, bool createIf=true)
Generic constructor.
Definition: ToolHandle.h:341

Member Function Documentation

template<class T>
bool ToolHandleArray< T >::push_back ( const std::string toolTypeAndName)
inlineoverridevirtual

Add a handle to the array with given tool type and name.

This function overrides the one in GaudiHandleArray<T>, as this is a special case. The private/public choice and createIf is determined by what was given in the constructor of the ToolHandleArray.

Implements GaudiHandleArrayBase.

Definition at line 364 of file ToolHandle.h.

365  {
366  ToolHandle<T> handle( toolTypeAndName, ToolHandleInfo::parent(), ToolHandleInfo::createIf() );
368  return true;
369  }
const IInterface * parent() const noexcept
Definition: ToolHandle.h:41
bool push_back(const std::string &toolTypeAndName) override
Add a handle to the array with given tool type and name.
Definition: ToolHandle.h:364
Handle to be used in lieu of naked pointers to tools.
T is the concrete handle type, e.g.
Definition: GaudiHandle.h:413
bool createIf() const noexcept
Definition: ToolHandle.h:39
template<class T>
bool ToolHandleArray< T >::push_back ( const ToolHandle< T > &  myHandle)
inlineoverridevirtual

Ensure that for added handles the parent and creatIf are taken from this array.

Reimplemented from GaudiHandleArray< ToolHandle< T > >.

Definition at line 372 of file ToolHandle.h.

372 { return push_back( myHandle.typeAndName() ); }
bool push_back(const std::string &toolTypeAndName) override
Add a handle to the array with given tool type and name.
Definition: ToolHandle.h:364
std::string typeAndName() const override
Definition: ToolHandle.h:223

The documentation for this class was generated from the following files: