12 #include "../../AlgsExecutionStates.h"
38 result = dataNode->accept( *
this );
69 for (
auto algoNode : producers ) {
71 if ( AState::EVTACCEPTED ==
state || AState::EVTREJECTED ==
state ) {
96 for (
auto condAlg : node.
getProducers() ) condAlg->accept( promoter );
108 const int decision = [
state]() {
110 case AState::EVTACCEPTED:
112 case AState::EVTREJECTED:
119 if ( -1 == decision ) {
return false; }
125 for (
auto& consumer :
output->getConsumers() ) consumer->accept( promoter );
130 if ( parents.size() == 1 ) {
131 parents[0]->accept( vis );
134 for (
auto& p : parents ) {
136 if ( scout.reply() ) p->accept( vis );
141 for (
auto& p : parents ) {
143 if ( scout.reply() ) p->accept( vis );
161 bool foundNonResolvedChild =
false;
162 bool foundNegativeChild =
false;
163 bool foundPositiveChild =
false;
176 bool breakout =
false;
177 for (
unsigned int slotIndex : searchResult->second ) {
186 if ( childDecision == -1 )
187 foundNonResolvedChild =
true;
188 else if ( childDecision == 1 )
189 foundPositiveChild =
true;
191 foundNegativeChild =
true;
194 if ( node.
m_modeOR && foundPositiveChild ) {
198 }
else if ( !node.
m_modeOR && foundNegativeChild ) {
204 if ( foundNonResolvedChild ) {
213 if ( breakout )
break;
219 if ( childDecision == -1 )
220 foundNonResolvedChild =
true;
221 else if ( childDecision == 1 )
222 foundPositiveChild =
true;
224 foundNegativeChild =
true;
227 if ( node.
m_modeOR && foundPositiveChild ) {
230 }
else if ( !node.
m_modeOR && foundNegativeChild ) {
235 if ( foundNonResolvedChild )
break;
240 if ( !foundNonResolvedChild && decision == -1 ) {
242 if ( foundPositiveChild )
247 if ( foundNegativeChild )
259 if ( node.
m_allPass && !foundNonResolvedChild ) decision = 1;
261 if ( decision != -1 ) {
271 if ( scout.reply() ) p->accept( *
this );
278 if ( scout.reply() ) p->accept( *
this );
283 if ( oldSlot )
m_slot = oldSlot;
290 for (
unsigned int slotIndex : searchResult->second ) {
296 bool result = child->accept( *
this );
309 bool result = child->accept( *
this );
318 if ( oldSlot )
m_slot = oldSlot;
338 if ( AState::INITIAL ==
state ) states.set( node.
getAlgoIndex(), AState::CONTROLREADY ).ignore();
341 if ( AState::CONTROLREADY ==
state ) {
343 result = promoter.visit( node );
363 bool allChildDecisionsResolved =
true;
367 child->accept( *
this );
370 if ( childDecision == -1 ) allChildDecisionsResolved =
false;
379 for (
auto parent : node.
m_parents ) { parent->accept( *
this ); }
384 if ( allChildDecisionsResolved ) {
388 for (
auto parent : node.
m_parents ) { parent->accept( *
this ); }
391 return allChildDecisionsResolved;
410 states.set( node.
getAlgoIndex(), AState::CONTROLREADY ).ignore( );
411 if ( dataPromoter.visit( node ) ) {
412 states.set( node.
getAlgoIndex(), AState::SCHEDULED ).ignore( );
413 states.set( node.
getAlgoIndex(), AState::EVTACCEPTED ).ignore( );
419 }
else if ( AState::CONTROLREADY == states[node.
getAlgoIndex()] && dataPromoter.visit( node ) ) {
420 states.set( node.
getAlgoIndex(), AState::SCHEDULED ).ignore( );
421 states.set( node.
getAlgoIndex(), AState::EVTACCEPTED ).ignore( );